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EVERSPACE 2 [ v1.0.34616] v3 *Fixes/Adds* June 29, 2023
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- assasin01
- Cheater
- Posts: 34
- Joined: Sun Jun 25, 2017 6:57 am
- Reputation: 1
Re: EVERSPACE 2 [ v1.033691] *V1*
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Postby assasin01 »
yup, hate to say it...but it's broken after update.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1
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- gideon25
- Table Makers
- Posts: 1389
- Joined: Mon Mar 20, 2017 1:42 am
- Reputation: 2311
Re: EVERSPACE 2 [ v1.033691] *V1*
4
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Postby gideon25 »
Im in the process of getting the update.. So hopefully within the week.
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- gideon25
- Table Makers
- Posts: 1389
- Joined: Mon Mar 20, 2017 1:42 am
- Reputation: 2311
Re: EVERSPACE 2 [ v1.0.34616] *UPDATED* June 17, 2023
6
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Postby gideon25 »
NOTE: Table Will Auto-Attach if Game is already running
v.1.0.34616 Update
1. Have not tested everything but had to make a LOT of changes (mostly changed ids). So, this is v1.
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- gideon25
- Table Makers
- Posts: 1389
- Joined: Mon Mar 20, 2017 1:42 am
- Reputation: 2311
Re: EVERSPACE 2 [ v1.0.34616] v2 *UPDATED* June 19, 2023
2
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Postby gideon25 »
v.1.0.34616 (v2)
1. Fixed [X] <== Cruise and Jump Warnings - Ignore All (was not working properly)
2. Fixed an error with [X] <== Device Cooldown/Infinite Device & Ultimate Duration/Ultimate 1 Kill Charge
3.ADDED: XP Multiplier, Mission Reward Credit Multiplier and Mission Reward Renown Multiplier.
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- michaelanglo.l
- Cheater
- Posts: 41
- Joined: Sun May 12, 2019 1:01 am
- Reputation: 2
Re: EVERSPACE 2 [ v1.0.34616] v2 *UPDATED* June 19, 2023
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Postby michaelanglo.l »
Any idea for the drones? Some drones are so hard.
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- gideon25
- Table Makers
- Posts: 1389
- Joined: Mon Mar 20, 2017 1:42 am
- Reputation: 2311
Re: EVERSPACE 2 [ v1.0.34616] v2 *UPDATED* June 19, 2023
1
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Postby gideon25 »
michaelanglo.l wrote: ↑
Tue Jun 20, 2023 9:15 am
Any idea for the drones? Some drones are so hard.
Eh, not sure what you mean.. what drones.
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- michaelanglo.l
- Cheater
- Posts: 41
- Joined: Sun May 12, 2019 1:01 am
- Reputation: 2
Re: EVERSPACE 2 [ v1.0.34616] v2 *UPDATED* June 19, 2023
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Postby michaelanglo.l »
gideon25 wrote: ↑
Tue Jun 20, 2023 2:16 pm
Eh, not sure what you mean.. what drones.
Just like the main tasks, you need 3 drones to hack some data from G&B. The drone you control seems can just be hit once.
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- Expert Cheater
- Posts: 120
- Joined: Fri Mar 03, 2017 9:18 am
- Reputation: 14
Re: EVERSPACE 2 [ v1.0.34616] v2 *UPDATED* June 19, 2023
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Postby Manji »
michaelanglo.l wrote: ↑
Thu Jun 22, 2023 12:43 am
gideon25 wrote: ↑
Tue Jun 20, 2023 2:16 pm
Eh, not sure what you mean.. what drones.Just like the main tasks, you need 3 drones to hack some data from G&B. The drone you control seems can just be hit once.
nope, it depends on the speed you have when hitting an obstacle. if you go slowly, you can't die. if the world moves too fast for you so you panic and fly too fast, just use the CE-native gamespeed hack. this did the trick for me with the segment where you get sucked into a tube and have to avoid those scanner bars. 50% worked well enough for me.
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- MaxwellYe
- What is cheating?
- Posts: 1
- Joined: Sun Jun 25, 2023 5:14 pm
- Reputation: 0
Re: EVERSPACE 2 [ v1.0.34616] v2 *UPDATED* June 19, 2023
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Postby MaxwellYe »
This is the best table I've ever seen, thank you very much for your efforts and contributions.
But I don't know if I'm doing something wrong, "Unlock All Colors", "Unlock All Decals" and "Unlock All Modules" don't work, Cheat Engine says "<FaiIure determining what ES2-Win64-Shipping.UltemLib::CheatUnIockAIIShipColors means"
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- IronDragoon
- What is cheating?
- Posts: 3
- Joined: Mon Feb 14, 2022 5:19 am
- Reputation: 0
Re: EVERSPACE 2 [ v1.0.34616] v2 *UPDATED* June 19, 2023
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Postby IronDragoon »
Any chance of a force refresh option for ship dealers?
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- gideon25
- Table Makers
- Posts: 1389
- Joined: Mon Mar 20, 2017 1:42 am
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Re: EVERSPACE 2 [ v1.0.34616] v2 *UPDATED* June 19, 2023
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Postby gideon25 »
MaxwellYe wrote: ↑
Sun Jun 25, 2023 5:35 pm
This is the best table I've ever seen, thank you very much for your efforts and contributions.
But I don't know if I'm doing something wrong,"Unlock All Colors", "Unlock All Decals" and "Unlock All Modules" don't work, Cheat Engine says "<FaiIure determining what ES2-Win64-Shipping.UltemLib::CheatUnIockAIIShipColors means"
NOTE: This is the pdb file from the 1.0.34616 GOG version of the game. Some steam versions don't have the pdb file (its like a debug file) so you can try this one. IF it works great, if not then can't help..
1.0.34616 PDB file (Goes in your EVERSPACE™ 2\ES2\Binaries\Win64 folder - its where the ES2-Win64-Shipping.exe file is located)
Some scripts (like a few in the Miscellaneous section use this file so you need it for those few scripts)
[Link]
password: fearless
Last edited by gideon25 on Mon Jun 26, 2023 7:12 pm, edited 1 time in total.
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- gideon25
- Table Makers
- Posts: 1389
- Joined: Mon Mar 20, 2017 1:42 am
- Reputation: 2311
Re: EVERSPACE 2 [ v1.0.34616] v2 *UPDATED* June 19, 2023
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Postby gideon25 »
IronDragoon wrote: ↑
Sun Jun 25, 2023 6:37 pm
Any chance of a force refresh option for ship dealers?
Thats what that option does:
[X] <== Respawn Ships/Items Everytime you Leave/Enter a System with a Station
Use the above plus this one
[X] <== More ships for Sale + Other Dockable Station Hacks
And you should have plenty of ships to choose from. Just activate the scripts and leave sector then reenter sector.
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- SchwiftZone
- What is cheating?
- Posts: 4
- Joined: Sat Jun 17, 2023 3:24 pm
- Reputation: 0
Re: EVERSPACE 2 [ v1.0.34616] v2 *UPDATED* June 19, 2023
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Postby SchwiftZone »
For some reason when I turn on massive sensor range my weapons deal massive damage one shotting almost any regular enemy. (See Edit). Can you port the Everything in HUD Always Visible cheat from Master's table? That's the perfect cheat for me as I only want to 100% the regions without looking up guides and flying around aimlessly.
EDIT: When I activate the table, (no cheats, just the Everspace 2 line) my blaster starts one shotting enemy shields and hull. Armor takes normal damage, but any enemy that has only shields and hull HP will be destroyed in one shot from the blaster.
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- Expert Cheater
- Posts: 120
- Joined: Fri Mar 03, 2017 9:18 am
- Reputation: 14
Re: EVERSPACE 2 [ v1.0.34616] v2 *UPDATED* June 19, 2023
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Postby Manji »
SchwiftZone wrote: ↑
Wed Jun 28, 2023 10:15 am
For some reason when I turn on massive sensor range my weapons deal massive damage one shotting almost any regular enemy. (See Edit). Can you port the Everything in HUD Always Visible cheat from Master's table? That's the perfect cheat for me as I only want to 100% the regions without looking up guides and flying around aimlessly.EDIT: When I activate the table, (no cheats, just the Everspace 2 line) my blaster starts one shotting enemy shields and hull. Armor takes normal damage, but any enemy that has only shields and hull HP will be destroyed in one shot from the blaster.
and i just thought i'm that owerpowered xD
but i can confirm the one shot thing since i'm using the sensor hack as well.
the options i have on at the same time when facing this "bug":
- massive sensor
- device hack (just ticking active for using them on long range, no further changes/activations)
- misc hacks: all zone details on the galaxy map
i read somewhere the "HUD always visible" has it's own flaws and leads to possible instability.
so please no replacing if you plan to port.
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- SchwiftZone
- What is cheating?
- Posts: 4
- Joined: Sat Jun 17, 2023 3:24 pm
- Reputation: 0
Re: EVERSPACE 2 [ v1.0.34616] v2 *UPDATED* June 19, 2023
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Postby SchwiftZone »
Manji wrote: ↑
Wed Jun 28, 2023 1:15 pm
and i just thought i'm that owerpowered xD
but i can confirm the one shot thing since i'm using the sensor hack as well.
the options i have on at the same time when facing this "bug":
- massive sensor
- device hack (just ticking active for using them on long range, no further changes/activations)
- misc hacks: all zone details on the galaxy mapi read somewhere the "HUD always visible" has it's own flaws and leads to possible instability.
so please no replacing if you plan to port.
Ooo, I didn't know HUD always visible had flaws, can you specify what's wrong with it? I'd like to know if I'm going to continue using it.
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